![]() ![]() Once the Nuka-Cola bottler is unlocked, gardens are rendered obsolete. ![]() ![]() As a downside, the garden is significantly more expensive to build and upgrade than the diner. The garden is overall the more efficient of the two, with a better ratio of production time to production quantity than the diner, with the production time being 1.25 times longer, but yielding 1.375 times more food and therefore being 10% more efficient. Upgrade costs will be 25% cheaper for a double room and about 34% cheaper when upgrading a triple room vs upgrading 3 single rooms.Ĭompared to the diner, the basic food production room, the garden generates more food with slightly longer production time. The rooms will gain a +2 production bonus for each connected room. Fallout Shelter Layout Planner Basics Guide Understanding the basic mechanics that impact your choice of layout is an important piece of game knowledge to either design your own best Fallout Shelterlayout or utilise those featured below. The garden, like other rooms, gains a production and upgrade cost bonus from being connected to another room of the same type and level. "Red: Your dweller is sad, cheer them up.To increase the speed at which Food is generated, place dwellers with better Agility in this room."Yellow: Your dweller is doing okay, but could be happier."."Green: Your dweller is happy, way to go!".Happiness icons are color coded, for easy reference: Assign them to the training rooms for some book worm or physical training. If they are sick, a little RadAway and/or stimpaks will increase their happiness.If they are in any other room, their happiness will raise to at least 75%. It will lift their spirits and make them happy. Give them some time with the opposite sex in the living rooms.Since the radio studio boosts Happiness in the Vault, placing high Charisma dwellers inside the radio room will increase everyone's happiness greatly.A successful rush raises happiness for everyone assigned to that room by 10%, but failing one does the exact opposite.Dwellers are happier in rooms which correspond to their highest SPECIAL stat. A lack of food, water, or power will bring down their mood. There are several ways of keeping vault dwellers happy: ![]()
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